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3D Animation Program

Master the full animation pipeline — from asset creation to final render — through hands-on, studio-style projects.

Program Overview

Build production-ready 3D skills used in film, advertising, and digital content. You will work through real briefs — modeling, texturing, rigging, animation, lighting, and rendering — with mentor feedback at every stage.

Over 15 months, you progress from fundamentals to a polished demo reel — learning the same pipeline studios use from pre-production through final delivery.

Program Highlights

  • Full production pipeline training — not isolated tool tutorials
  • Weekly mentor reviews modeled on studio dailies and shot feedback
  • Character animation reel project for hiring-ready portfolio
  • Small batch sizes for personalized critique on every assignment
  • Industry software from day one — Maya, Blender, Substance, Arnold
  • Placement guidance and demo reel review before you graduate

Who This Program Is For

Ideal for students, career switchers, and creative professionals who want to become 3D animators or generalists. No prior experience required — we start with fundamentals and build toward studio-level work. If you love storytelling, motion, and bringing characters to life, this program is built for you.

What You Will Learn

01
Modeling & Topology

Hard-surface and organic assets with clean edge flow for animation pipelines.

02
Texturing & Look Dev

PBR materials, UV workflows, and surface detail for cinematic quality.

03
Character Animation

Body mechanics, acting, timing, and lip-sync for reels that get noticed.

04
Lighting & Rendering

Studio lighting setups, AOVs, and render optimization for final delivery.

05
Rigging & Pipeline

Character rigs, constraints, and export workflows for animation-ready assets.

06
Demo Reel & Portfolio

Curate, edit, and present your best work for studios and recruiters.

Software & Tools

PhotoshopMayaBlenderZBrushMarvelous DesignerMariSubstance PainterNukeHoudiniUnreal EngineUnityPremiere ProAfter Effects

What You Will Build

By graduation, you will have completed multiple portfolio pieces including a hero character model, textured environment, rigged character with animation shots, and a final lighting/render pass — all assembled into a professional demo reel.

Career Outcomes

  • Modelling Artist
  • Texturing Artist
  • Animation Artist
  • Lighting Artist
  • Compositing Artist
  • Generalist Digital Artist

Why Pixlance is Different for 3D Animation

We train you like a junior artist in a studio — not like a certificate course.

Pipeline-First Training

You learn the full animation pipeline in order — model, texture, rig, animate, light, render — the way production houses actually work.

Studio-Style Mentorship

Mentors review your shots with the same feedback culture as studio dailies — notes you can act on, not generic grades.

Reel-Ready Outcomes

Every major module feeds your demo reel. You graduate with work that shows hiring managers you can deliver on real briefs.

Small Batches, Real Attention

Limited seats mean your animation gets reviewed in detail — body mechanics, timing, and acting notes tailored to your work.